Submit any bugs or issues you've encountered while playing Northgard.

When a shipwreck takes too much space on a small shore, you can not build a shipyard

The shipyard model always stays red and can not find enough space to be built
Suggested by: Hezz (09 Aug, '21) Upvoted: 21 Jan Comments: 9
Dev Noted Building

[Turtle] Caravan bug : Sometime can't be repaired

Sometimes when caravan is damaged I can't repair it and I can't assing new worker there (game tell me that this already being repaired). I must pack caravan and ...
Suggested by: Achu (14 Dec, '24) Upvoted: 24 Dec, '24 Comments: 3

can't place buildings

i bought this game this weekend and i cant play multiplayer my pc runs on windows 10 i have tried to run the game on both opengl and directx i can reproduce the bug ...
Suggested by: diyan (10 Dec, '23) Upvoted: 13 Aug, '25 Comments: 0
Approved Building

Unable to explore Damaged Houses with Scout since today's patch

Since patch today scouts are unable to explore damaged houses. They are assigned to explore, run up to the house, but then wander off elsewhere. Noticed that the ...
Suggested by: Villanelle (07 Jan) Upvoted: 08 Jan Comments: 1

Bifrost special towers are not automatically upgraded into "Great Tower"

Nidavelir, Idavol etc. towers are not automatically upgraded into great tower and requier to upgrade them again like before DE patch. Regular towers works fine
Suggested by: Feboro (05 Dec, '25) Upvoted: 13 Dec, '25 Comments: 0

Can't place weapon upgrades on Varangian camps if they are too close to ally

I couldn't place weapon upgrade on my Varangian camp. Reason seemed to be that camp was realy close to boarder with my ally, and the upgrade itself wouldn't fit. Had ...
Suggested by: B4cktree (30 Sep, '25) Upvoted: 10 Oct, '25 Comments: 0

Dragon clan conquest market merchants bugged

Playing Conquest with the Dragon clan on hard mode, Ubuntu 24.04.5 LTS, Proton experimental DirectX Seed: 616111592 Medium size Reproducable by building a market ...
Suggested by: Mike (06 Oct, '24) Upvoted: 28 Aug, '25 Comments: 0

Stoat : One fort count for two, and game crashed after destroying the fort

I played a rating match on the stoat clan and built 1 fort in 1 tile, but when calculating the fee for the work of the duchy, it was considered as 2 and worked as 2, ...
Suggested by: Masik (05 Dec, '23) Upvoted: 11 Dec, '23 Comments: 0

Building counts as upgraded before the upgrade is complete.

Not even sure if this is a bug or intended functionality, but I find it weird that there is even a little timer for building upgrades the moment the upgrade is ...
Suggested by: The Debauchery (28 Jan, '25) Upvoted: 28 Jan, '25 Comments: 1
Dev Noted Building

Negative Tower Health In Bifrost

Since the latest update that "fixed guardian tower health" some towers in bifrost get a negative health bar (to the left of the original hp bar) when the real hp is ...
Suggested by: Gregious (21 Dec, '25) Upvoted: 21 Dec, '25 Comments: 0

Wrong clan's banners in story mode

Now not only the colours, but also pictograms!
Suggested by: Alex (07 Dec, '25) Upvoted: 16 Dec, '25 Comments: 0

Check if camp is actually upgraded before removing any associated bonusses

https://youtu.be/R1Ke5Ogc0aI
Suggested by: Manevolent (03 Oct, '25) Upvoted: 03 Oct, '25 Comments: 0

Having a Harbor as Non-Raven in Bifrost doesn't allow you to use it to scout

If the Clan of the Raven ally builds you a Harbor during a Bifrost, you are unable to use it to scout shorelines, and instead are presented the standard options that ...
Suggested by: CaptainCobbs (17 Aug, '25) Upvoted: 17 Aug, '25 Comments: 0

[Turtle]Caravan deploy bug

1 - Solo 2 - Windows 11 3 - DirectX caravan can only deploy like the image "B" style . no matter how you flip the caravan , you cannot get image "A" style . ...
Suggested by: Mex (23 Apr, '25) Upvoted: 23 Apr, '25 Comments: 0

In Bifrost mode, special towers do not get the krowns upkeep discount from the Guardian tree

I assume that all towers which are turned into Sentry Towers instead of Watch Towers should have their krowns upkeep reduced (from 60 to 38) but this doesn't seem to ...
Suggested by: Rallying Cry (11 Oct, '24) Upvoted: 11 Oct, '24 Comments: 0

An unfinished forge

I played conquest for the horse clan. I decided to upload a save in which I was building a forge that was about 50% built. when I uploaded the save, I couldn't ...
Suggested by: Nasdermn (19 Jul, '24) Upvoted: 19 Jul, '24 Comments: 0

2 same docks one producing 8.7 other one 7.5

i build and upgraded two docks as eagle if i left workers in one it produces 8.7 if i stop them from working and send them to the other one it produces 7.5 idk if ...
Suggested by: TvojeSmrt (26 Nov, '23) Upvoted: 26 Nov, '23 Comments: 0

farm doesn't complete build

1. Solo 2. on Windows 3. DirectX Playing on medium map and I build a farm. During constructing farm becomes invisible. As it reaches 100% it stays at 100%. ...
Suggested by: V3WW0 (31 Aug, '23) Upvoted: 31 Aug, '23 Comments: 0
Approved Building

Mines and quarries claim to require a Stone Deposit

Mines and Quarries claim to require a Stone Deposit at the bottom of their description, even though other deposits are valid as well, like Iron Deposits, Rimesteel ...
Suggested by: Sab (27 Aug, '23) Upvoted: 27 Aug, '23 Comments: 0

Taking an ally Forge's tile

I found something when doing Conquest's "Le Maudit" map (the one where you need to kill Valdemar), I took the raven's tile with his forge, and there was his relic ...
Suggested by: Zyro (06 Oct, '22) Upvoted: 06 Oct, '22 Comments: 0