AI completely passive on created maps
After spending almost 500 hours on the game I decided to jump into the map editor and create a map of my own to make it more interesting. I usually play with my ...
[Bifrost Modding] "mandatoryPickMethod: All" doesn't work
While modding Bifrost, I noticed that assigning a "mandatoryPickMethod: All" to a realm's mandatory objectives now does nothing. It doesn't even load any of the ...
Std can't be used in mods
Pretty much what the title says, Std shows up in Northgard's modding documentation, but I get an error saying "Unknown Identifier Std." This makes generating random ...
[Map Editor] Removing Marmennill does not fix the terrain
If you accidentally add Marmennill to the wrong zone (or change your mind and want to remove them), the change is indeed permanent, as removing the Marmennill does ...
Maps not listed if P1 clan is set to 'any'
What?
When creating a map, clans can either be assigned explicitly or set to “any”. This works for all players except the first one. If the first player is set to ...
Map editor Saving with Any Clan as first faction borks any future edits.
Saving a map where the first player faction is set to 'any faction' causes it to become invisible in the loading menu, essentially locking the editor out of making ...
[Bifrost Modding] Portals don't work if their reinforcements come from the same realm
In my custom realm Helheim, I used to have multiple portals marked as ReinforcementPortal, which spawned wave enemies from the same realm (Helheim). Currently they ...