Submit any bugs or issues you've encountered while playing Northgard.

AI brocken (or much to easy) on extreme

We are playing a conquest on extreme. Since the last update, in every mission the AI don´t have more then 2 units + warchief. Last game was a 2vs6 and the AIs were ...
Suggested by: Akiyama (26 Oct, '21) Upvoted: 19 Mar Comments: 17
Dev Noted AI

AI is not competitive (broken) in PvE (conquest, coop vs AI, etc) - Serious rework/overhaul needed.

**I would like to recommend that the developers go into the Discussion/Forum section on Steam, and just look through the various posts for titles containing "AI" - ...
Suggested by: Bret (06 Feb) Upvoted: 15 Mar Comments: 0
Dev Noted AI

AI will never win a domination victory

Dear Dev-Team, like pointed out in other threads the AI is massively too easy. So I wanted to test it. I started a individual game: 1vs7, all 7 AIs on EXTREME and I ...
Suggested by: Akiyama (03 Aug, '23) Upvoted: 03 Mar Comments: 2
Approved AI

Incompetent AI Clans (hard mode)

So playing through conquest on hard to try the new owl clan and I noticed AI clans are just dying/losing without any interaction with me. And these aren't always ...
Suggested by: Todd (09 Dec, '23) Upvoted: 03 Mar Comments: 4
Approved AI

AI completely passive on created maps

After spending almost 500 hours on the game I decided to jump into the map editor and create a map of my own to make it more interesting. I usually play with my ...
Suggested by: Michaela (29 Jul, '23) Upvoted: 03 Mar Comments: 2
Dev Noted AI Mod

Please make AI players aware of the game's ranking so they attack each other

It appears that AI players seldom attack other AI players: They are focussed towards neutrals (even dwarfs, which is stupid) and humans. That might be interesting in ...
Suggested by: Michael (18 Jan, '22) Upvoted: 30 Nov, '23 Comments: 0
Approved AI

Clan of the Dragon - captured units refuse to cancel AI control

as described. When you capture enemye units (either as thralls or dragonkin) they seems to ignore the orders given by the player and instead run to a position ...
Suggested by: Splyf (09 Dec, '23) Upvoted: 22 Dec, '23 Comments: 6
Dev Noted AI Dragon

Extreme difficulty on Conquest AI appears to be doing nothing.

As title says, extreme difficulty on conquest seems to be broken. The AI almost always loose territory and sometimes are even eliminated buy neutral mobs very early ...
Suggested by: KiltedThor (18 Dec, '23) Upvoted: 02 Jan Comments: 1
Approved AI

Snake Clan AI Cloak Bug

When playing single-player against AI, and the snake clan is one of the AI teams, skirmishers and Signy will go into cloak mode after attacking one of the human's ...
Suggested by: Torunn (23 Aug, '21) Upvoted: 04 Nov, '22 Comments: 1
Dev Noted AI Snake

AI Units keep running in place like they were on a treadmill

Ive seen this bug happens when the AI creates new Dragonkins. After conversion they start running in place like they were on a treadmill Additionally this happens ...
Suggested by: KopiG (04 Aug, '23) Upvoted: 05 Feb Comments: 2
Fixed AI Unit

Chapter 4 - Trade War - Failure Condition Broken

The Raven (Liv) does not build a Great Lighthouse, and does not progress the Commercial Influence victory condition. Instead, she constantly harasses the player with ...
Suggested by: Joe da Immortal (12 Aug, '23) Upvoted: 15 Jan Comments: 2
Fixed AI Story

[Lion Kingdom] Emissary Lodge

Emissary Lodge is unavailable for Lion Kingdom, but AI can build and use all types of rivalaries against player
Suggested by: Klioma28 (13 Feb, '23) Upvoted: 15 Feb, '23 Comments: 1
Dev Noted AI Building Lion

AI broken- gets stuck in friendly kobold zones. Lots of weird problems on Extreme AI difficulty.

I usually play normal and medium sized maps and its fine and hard enough. I tried some huge maps and hard and extreme AI and there have been A TON of bugs, the ...
Suggested by: Marcel (24 Jul, '23) Upvoted: 26 Dec, '23 Comments: 3
Approved AI

Conquest Valhalla mission

Mission "For Valhalla", the AI doesnt sacrifice any units to win the mission, also AI just stands with its units in the middle of the map and dies to Myrkalfar ...
Suggested by: Deiniels* (11 Mar) Upvoted: 11 Mar Comments: 0
Dev Noted AI Conquest

AI getting stuck

As game progresses, the computer AI fighters get stuck in other zones and offer no resistance at all. They will not move to attack you even as you occupy and destroy ...
Suggested by: ALP (29 Dec, '23) Upvoted: 05 Feb Comments: 1
Approved AI

AI lets it's citizens die in Winter

Like the title says. The AI (hardest) seems to spend all it's food and then people die - in the end, the AI barely has territories and is very weak. Tested in 2 ...
Suggested by: Gabriel (12 Jan) Upvoted: 25 Jan Comments: 0
Approved AI

Conquest AI's army is stuck in a zone

First mission of owl's conquest (hard difficulty, solo), AI playing rat sends all of it's military to capture one of my zones while it is being colonized. After I ...
Suggested by: Quarzon (08 Dec, '23) Upvoted: 21 Dec, '23 Comments: 0
Approved AI

AI seemingly not attempting Trade victory when only Trade is available?

I have finished the campaign chapter 4 several times and each time the Raven clan had 0 progress on Trade victory (the only one available), different victory ...
Suggested by: Dede (26 Dec, '23) Upvoted: 14 Jan Comments: 0
Dev Noted AI

AI is disproportionally quick and aggressive in Defend the Oppressed

We played several games on hard mode, conquest, Ox and Lynx. The AI is overwhelmingly strong and aggressive, as in combined armies of 20 units that swarm the ...
Suggested by: Patrick (16 Nov, '23) Upvoted: 11 Dec, '23 Comments: 0
Approved AI Conquest

AI squirrel doesn't use meals

When playing single player against AI, squirrel seems not to use its meal ability and therefore is much weaker. Could it be that meals are not yet implemented in AI ...
Suggested by: Fabian (26 May, '22) Upvoted: 06 Jan, '23 Comments: 0
Dev Noted AI Squirrel

Sound plays when enemy clans give orders to their units.

This has been happening since the owl clan patch. Occasionally when an enemy clan gives orders to a group of units, it plays the unit's sound as if you had given them ...
Suggested by: Ateya (05 Feb) Upvoted: 05 Feb Comments: 0
Fixed AI SFX

Ai on forbidden tiles

Ai attacks tiles that it should not be able to reach. These are inland tiles that are actually protected by other tiles.
Suggested by: Kneipe (16 Jan) Upvoted: 16 Jan Comments: 0
Approved AI

AI Owl Norns running marathon

Last month or so when playing: large map, free teams, team 1-> (human+AI Owl+AI random) vs team 2-> (5 x AI random). My owl teammates Norn runs up to my town hall, ...
Suggested by: Zat (15 Jan) Upvoted: 15 Jan Comments: 0
Approved AI

Conquest AI armies move to a tile, and then just stay there indefinitely

We've seen several times in conquest battles with an ally on hard and on extreme mode, that enemy armies move to a single tile, and then just stay there while other ...
Suggested by: Patrick (07 Jan) Upvoted: 07 Jan Comments: 0
Approved AI

A.I. relationship with neutrals bug.

Hi guys, love the game still. The AI is able to become friends with neutrals at an astonishing pace. This happens in multiple modes. I noticed this while playing ...
Suggested by: Scott (22 Nov, '23) Upvoted: 22 Nov, '23 Comments: 0
Approved AI Conquest Kraken

AI using Scorched Earth on enemy zone before 803 AD

This happens a lot, at least in Solo and Conquest modes, no matter what the settings are. I'm using the native Linux version. Note: The Snake AI also focuses on ...
Suggested by: Polyson (19 Nov, '23) Upvoted: 19 Nov, '23 Comments: 0
Approved AI Snake

Befriend The Jotnar

As kraken conquest (normal), first mission Befriend The Jotnar the AI is befriend it in short time i think its a bug which appeared again
Suggested by: Steve (29 Sep, '23) Upvoted: 29 Sep, '23 Comments: 0
Cannot Reproduce AI Conquest Kraken

Conquest Bots go to 6 Militäry units before building a House in defend the opressed

We noticed that the bots in the mission where we need to defend our small ally were very low on fame. after we scouted them fully we saw a bunch of placed buildings ...
Suggested by: Tiegerfaust (02 Sep, '23) Upvoted: 02 Sep, '23 Comments: 0
Approved AI Conquest

Snake Clan stealthbug

The AI gets stuck at neutral territories again due to stealth: -AI tries to attack neutrals but instead of selecting a unit to attack they just move into the zone ...
Suggested by: Hollow (24 Aug, '23) Upvoted: 24 Aug, '23 Comments: 0
Approved AI Snake

Dragon Essence

Playing solo or with a friend with and vs AI for fun now and then, sometimes Dragon Clan AI's run out of dragon essence and lose their town and seems like they dont ...
Suggested by: Mike (16 Jun, '23) Upvoted: 16 Jun, '23 Comments: 0
Fixed AI Dragon

Lion AI - AI has issues with hunger

The AI seems to have issues when having hunger or the units are freezing. It only sends his units back to the townhall (maybe to collect food when the lion clan ...
Suggested by: Pumpline (15 Dec, '22) Upvoted: 15 Dec, '22 Comments: 0
Dev Noted AI Lion